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Joshua Dunlop VideoPokémon In Real Life - Gamology News - Trailers
GlassOfWater 1 year ago I always imagined pikachu as more mouse-like than rabbit-like SuicidalSylveon 1 year ago So cute!
Nathan Delaney 1 year ago So cheery! Lucybaby 1 year ago The original is cuter! Lottie Park 1 year ago Psy iy iy. Kjorn 1 year ago maybe dinosaur had fire on their tail!
SuicidalSylveon 1 year ago The lorax. RedPanda 1 year ago I actually really love this one, speaking of which I need another candy to get a butterfree.
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What do you think? I have a huge amount of artist friends I look up too, some of them include Jort van Welbergen, Alex Heath, Jama Jurabaev, Jorry Rossman and literally the list goes on and on!
But the first artist to ever inspire me was James Gurney, the author, and illustrator of my favorite books, Dinotopia.
Even though they were oil paintings, the realism astounded me, his understanding of light and color is second to none. As your love for Pokemon is very clear, what is your favorite Pokemon game and why?
Haha is it that obvious? In a weird way, you could say it help inspire my series. Aside from Pokemon, do you play any other games and which game is in your favorite console right now?
And last but not least, according to you, what was the gaming news of the past year? What event was most noteworthy? There are so many amazing things coming out all the time in the gaming industry, especially this year.
We would like to thank Joshua for his kind assistance in providing the pictures for our interview and we hope you will all follow him on all the social media he is currently represented!
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Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Where in the process do you use KeyShot?
Using the bridge I bring the model into KeyShot and use the advanced material tools to get the surface of the model looking exactly how I want. I then light the model using the HDRi lighting options to get incredibly natural lighting.
Finally, I fix the camera so all the layers match up and render out all the different passes. I then take those passes and put them together in Photoshop.
What makes KeyShot an important tool to have? KeyShot is the fastest real-time render software I have ever used. The material controls are incredibly in depth but the UI is so easy.
You can pick it up very quickly. The lighting is second to none and it has an enormous library of different HDRI options, or you can create your own.
There are hundreds of materials available and even more in the online library. Its very compatible with many different 3D programs and you can render out high-quality images, very quickly.
What advice would you give to someone interested in doing what you do? If you want to start learning how to sculpt digitally, try starting with an easier tool like 3D-Coat or, even better, transition to ZBrush using Sculptris.
For those among us who do not know you by name, will surely know your work, so tell us a little about yourself and where we may know you from?
Pokemon Zoology kind of happened by accident. About two years ago I was learning how to sculpt in 3D and I wanted a little project to test out my new skills on.
Pokemon Go was huge at the time and I thought that would be a fun challenege, to turn the first 3 strater Pokemon into realistic creatures. I was really happy with the results and a friend of mine told me to put them on Imgur, so I thought there was no harm in it.
The next morning he calls me saying I had around k views and it was going viral. After that, it spread across the internet like wildfire and I was getting asked to do loads of interviews and my work was being shown on some of my favorite websites.
I also have an Artstation account where you can see more HD versions of my work! I personally love your work and just look in awe with how realistic they are, how long do you generally take for a single Pokemon?
Could you shed some light on the thought process behind creating one of your incredible artworks? Do you plan everything out or does it just come to you?
Which other artists do you look up to? Which are the ones you think we should all follow too! I have a huge amount of artist friends I look up too, some of them include Jort van Welbergen, Alex Heath, Jama Jurabaev, Jorry Rossman and literally the list goes on and on!
But the first artist to ever inspire me was James Gurney, the author, and illustrator of my favorite books, Dinotopia. It was like re-watching Jurassic Park again.
The designs of the creatures were stunning, so I decided to learn how to digitally sculpt. I set aside time and studied until I would fall asleep at my computer.
The models I created slowly improved until, finally, I decided I needed a project. I was then I was introduced to KeyShot. I have blown away. In my trials, I had been lighting the models in the 3D programs which is fine but having complete control of the materials, HDRI lighting, and real-time rendering was stunning.
It transformed my models from cool 3D monsters to looking almost real. I gather loads of unique and interesting images and create a moodboard.
From there I do loads of rough sketches looking at possible directions to go. I then model the creature around the sketch I prefer, still using the photographs to look at the finer detail.
I edit the materials, create natural lighting and eventually render out multiple layers—the main pass, a glossy pass only light reflections , AO Ambient Occlusion and much more, then bring it all together in Photoshop.
I use elements of digital painting and photo bashing to bring everything together into the final image. I get quite invested in thinking of backstories and biology to the creatures which just makes me work harder.
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You can read more about it and change your preferences here. Crazy Cow Lady 1 year ago I pictured it more fox like, less like a house cat.
GlassOfWater 1 year ago I always imagined pikachu as more mouse-like than rabbit-like SuicidalSylveon 1 year ago So cute!Joshua Dunlop - Concept Artist. In December I decided I wanted to learn how to 3D sculpt after watching 'Fantastic beasts and where to find them'. Joshua Dunlop Video Aerodactyl Timelapse Joshua dunlop - My MA has provided me with clean and efficient visual communication skills, whilst keeping me to fast and tight deadlines. It was quarantined and in an attempt to clean up the disaster, a number of Koffing had been released to clean the pollution. An awesome digital artist pack! In the wild they often get debris and small animals caught in their wake. Joshua Dunlop - Concept Artist 12 Std. I couldn't do any of Beste Spielothek in Saurach finden without you! My MA sex burghausen provided me with clean and efficient visual communication skills, whilst keeping me to fast and tight deadlines. When I discovered Photoshop, I found it easy to transfer these skills. Das besondere an ihnen ist der ausgesprochen realistische Stil. Little did I know that upon release these wo When I discovered Photoshop, I found it easy to transfer these skills. My MA westspiel casino köln provided me Deadworld Slot - Play 1x2 Gaming Casino Games Online clean and efficient visual aladdins gold casino promo codes skills, whilst keeping me to fast and tight deadlines. Patreon is my prime source for funding.